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Introduction to 3D Game Engine Design Using DirectX 9 and CSharp

Erschienen am 01.08.2003, Auflage: 1. Auflage
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ISBN/EAN: 9781590590812
Sprache: Englisch

Beschreibung

Inhaltsangabe- Overview User Interface Hanging Ten: A Ride Through the Rendering Pipeline Basic 3D Objects Complex 3D Objects Camera: The Player's View of the World Adding Some Atmosphere: Lighting and Fog Artificial Intelligence: Adding the Competition Game Audio: Let's Make Some Noise Game Physics: Keeping It Real Tools of the Trade

Autorenportrait

Inhaltsangabe- Overview User Interface Hanging Ten: A Ride Through the Rendering Pipeline Basic 3D Objects Complex 3D Objects Camera: The Player?s View of the World Adding Some Atmosphere: Lighting and Fog Artificial Intelligence: Adding the Competition Game Audio: Let?s Make Some Noise Game Physics: Keeping It Real Tools of the Trade

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