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Pro Game Design with Silverlight 4

Erschienen am 01.08.2010
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Bibliografische Daten
ISBN/EAN: 9781430230182
Sprache: Englisch
Umfang: 500
Auflage: 1. Auflage

Beschreibung

Microsoft's Silverlight web presentation technology has become extremely popular during the two years since its launch and is projected to rival Flash's dominance in the marketplace within the next six to twelve months. Today, over half the games on the web are Flash-based. As Silverlight adoption grows it follows that more and more developers will begin choosing it as their language of choice for game creation. Pro Game Design with Silverlight 4 gives developers a detailed explanation of how to build games using the Silverlight technology and provides them with a fully-working game engine that they can use as the basis for their own efforts. This will be the first book of its kind written for the Silverlight 4 technology.

Autorenportrait

John Kanalakis is senior director of software development at LoanCity. John has designed and built a number of large-scale enterprise applications and XML-based distributed application frameworks. During his professional career, he has worked with a range of programming platforms but has focused mainly on C++ and Java. Most recently, he designed and implemented a multitiered application that captures, manages, and analyzes new product requirements. This is John's first book, although he has published numerous magazine articles and white papers.

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